Unleashing Creativity Toys & Games Top Problem Statements from Smart India Hackathon

By: Engineer's Planet

The Toys & Games Industry is vibrant and constantly growing and in this sector, the creative boundaries are non-existent. This industry encompasses all children’s artefacts, ordinary and dare I say, even moving from kids toys to technology based computer games ‘this provides scope for never seen before toys’. The Smart India Hackathon(SIH) 2024.

In this project participants design innovative toys with unique hardware features that promote fun and teach critical thinking, problem-solving, and creativity to both children and adults.

1. Student Innovation (Hardware)

Participants are tasked with creating engaging, educational computer games that utilize information technology. These games should captivate users through play, storytelling, and instructional elements.

2. Student Innovation (Software)

In Conclusion, The Toys & Games theme in SIH 2024 provides an exciting avenue for students to explore their creativeness and technicality. It can be through the hardware or software, but the goal remains the same; people need to invent and amuse with toys and games that bring enjoyment and educational aids to the people